Archer Hunter
  • 👁️Introduction
    • 🏹Meet Archer Hunter
  • 👁️GAME FEATURES
    • 🎲Game Mechanics
      • ⚔️Action Phase
      • ☄️Assets
    • 🎲Game Ecosystem
      • 🏹Play Modes
      • 🏹In-Game Event
      • 🏹Battle Pass
      • 🏹Survivor
      • 🏹Player Growth
    • 🪙Economy
      • 👑Economy Modeling
      • 🕹️Available for non-paying players & traditional players
      • 🏆ARH Token
    • 🐺NFTs
      • 🥷Heroes NFT
      • 🔫Equipment NFT
      • 💦God Weapon NFT
  • 👁️ADDITIONAL
    • 🔗Our Community
      • 📍Official Website
      • 📍Follow Twitter
      • 📍Join Discord
    • 📖Terms of Use
    • 🔖Privacy Policy
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  • Chapter Mode
  • Endless Mode (Infinite Tower)
  • Tower Mode - Expedition
  • Defense Mode
  • Dual Boss Mode

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  1. GAME FEATURES
  2. Game Ecosystem

Play Modes

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Last updated 7 months ago

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Chapter Mode

Comprises multiple stages where players must defeat all monsters to proceed to the next level. Chapters are themed and divided into three types:

  • Dungeon Chapter: 50 stages, with bosses every 10 stages and Angel NPCs offering skills or 40% HP at certain intervals.

  • Arena Chapter: 20 stages of waves, with bosses every 5 stages and Angel NPCs appearing frequently. No HP recovery chests.

  • Boss Chapter: 10 stages, each featuring a boss. At stage 10, players face two bosses simultaneously. No HP recovery or Angel NPCs.

Endless Mode (Infinite Tower)

  • Overview: An event mode unlocked after completing Chapter 1, where players aim to survive as many stages as possible.

  • Conditions:

    • Entry Fee:

      • First time: 15 Energy, playable twice per day, resets daily.

      • Subsequent entries: 100 Gems.

    • The event runs weekly from 00:00 Monday to 23:59 Saturday.

    • Rewards are granted based on player achievements at the end of each event period.

Tower Mode - Expedition

  • Overview: A tower-climbing mode unlocked after completing Chapter 2. Players clear stages one by one to receive rewards at each stage.

  • Conditions:

    • The maximum number of stages is capped based on the highest Chapter completed.

      • Example: After Chapter 2, players can attempt up to 10 stages; advancing to stage 6 increases the cap to 120 stages.

    • Tickets:

      • Required to participate.

      • Tickets fully restore every 24 hours, up to a maximum of 10.

      • If a player has 10 or more Tickets, no additional Tickets are restored.

      • Additional Tickets can be earned by completing Chapters, with a maximum storage of 999 Tickets.

Defense Mode

  • Overview: An event mode unlocked after completing Chapter 1, where players create stages using provided materials (tiles).

  • Conditions:

    • Entry Fee:

      • First 2 entries: 5 Energy each, playable twice per day, resets daily.

      • Additional entries: Up to 8 times per day by purchasing with Gems (cost increases incrementally: 50/100/150/200/250/300/350/400 Gems), then use Energy to play.

    • The event runs weekly from 00:00 Monday to 23:59 Saturday.

Dual Boss Mode

  • Overview: An event mode unlocked after completing Chapter 1, available from Friday to Sunday.

  • Conditions:

    • Entry Fee:

      • First 2 entries: 10 Energy each, playable twice per day, resets daily.

      • Additional entries: Up to 8 times per day by purchasing with Gems (cost increases incrementally: 50/100/150/200/250/300/350/400 Gems), then use Energy to play.

  • Battle Details:

    • Contains 20 stages, with two bosses appearing in each stage.

    • Witch NPC appears at stage 10.

    • Starting from Chapter 12:

      • At stage 19, players face the boss of their current chapter.

      • At stage 20, players face the special boss 5054.

      • Example: If a player is in Chapter 14, stage 19 will feature the boss from Chapter 14.

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